If you are not up to date on other game consoles, you may be have ignored Yonder: The Cloud Catcher Chronicles. It is a game which looks brilliant and its technical section leaves no one indifferent. This game feeds from other games such as Fantasy Life, a RPG where craft is essential to complete the adventure and moving forward in the game.
This game is being developed by the nobel studio Prideful Sloth, a team composed by Rocksteady developers and by an Activision ex-producer. Initially this Yonder: The Cloud Catcher Chronicles will only be in Playstation 4 and PC. Thus, after having see how this game looks, we have asked the studio, and a priori, they do not close the door to an Xbox version.
@JIN_SXO No plans, yet. After we launch (July 18) we’ll look at ‘What’s Next’.
— Yonder Chronicles (@YonderChronicle) 12 de marzo de 2017
Although their answer is widely open: “at the moment there are no plans. We have to wait until its launching next 18 June and will think about what to do after that ”. I can only think that if we have a PC version, it would be as simple as work in an universal application for Windows 10 Store, Xbox One and the future Project Scorpio. This type of facilities given by Microsoft to developers should be more sold to encourage them to launch their games from the very beginning.
Nevertheless, it seems that Sony has supported the studio, not economically but providing it an space in the past Playstation Experience. It is, in part, logical that the first which receives the game were the japanese machine. What do you think about Yonder: The Cloud Catcher Chronicles? Would you like to see it on Xbox?
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